[joystick 0] name = keyboard InputRight = key SC_RIGHT InputLeft = key SC_LEFT InputGas = key SC_UP InputBrake = key SC_DOWN InputHorn = key SC_H InputHandBrake = key SC_SPACE InputShiftUp = key SC_A InputShiftDown = key SC_Z InputCycleCamera = key SC_C InputLookBehind = key SC_B InputReset = key SC_R InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse = key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 1] name = defaultPad InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = key SC_SPACE InputCycleCamera = key SC_C InputHorn = key SC_H InputReset = key SC_R InputShiftUp = button 2 InputShiftDown = button 3 InputLookBehind = key SC_B InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 2] name = defaultWheel InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputBrake2 = button 0 InputCycleCamera = button 1 InputHandBrake = button 2 InputGas2 = button 3 InputHorn = button 4 InputLookBehind = button 5 InputShiftUp = button 6 InputShiftDown = button 7 InputReset = key SC_R InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 3] name = defaultTraditional [joystick 4] name = Interact Gaming Device InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 3 InputCycleCamera = pov 2 InputHorn = button 4 InputReset = button 5 InputShiftUp = button 6 InputShiftDown = button 7 InputLookBehind = pov 3 InputCallBackUp = button 0 InputCallRoadBlock = button 1 InputCallCopter = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 5] name = Microsoft SideWinder Precision Racing Wheel InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputBrake2 = button 0 InputCycleCamera = button 1 InputHandBrake = button 2 InputGas2 = button 3 InputHorn = button 4 InputLookBehind = button 5 InputShiftUp = button 6 InputShiftDown = button 7 InputReset = key SC_R InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 6] name = Microsoft SideWinder Force Feedback Wheel (USB) InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 0 InputCycleCamera = key SC_C InputHorn = button 1 InputReset = button 2 InputShiftUp = button 7 InputShiftDown = button 6 InputLookBehind = key SC_B InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 7] name = Logitech MOMO Force USB InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 5 InputShiftUp = button 1 InputShiftDown = button 0 InputLookBehind = button 2 InputCallBackUp = key SC_U InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 8] name = Logitech MOMO Force InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 5 InputShiftUp = button 1 InputShiftDown = button 0 InputLookBehind = button 2 InputCallBackUp = key SC_U InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 9] name = Logitech WingMan Action Pad InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 5 InputShiftUp = button 7 InputShiftDown = button 6 InputLookBehind = button 4 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 10] name = WingMan Action Pad InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 5 InputShiftUp = button 7 InputShiftDown = button 6 InputLookBehind = button 4 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_ [joystick 11] name = Logitech WingMan Cordless Gamepad USB InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 2 InputShiftUp = button 10 InputShiftDown = button 9 InputLookBehind = pov 3 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputGas2 = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 12] name = WingMan Cordless Gamepad InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 2 InputShiftUp = button 10 InputShiftDown = button 9 InputLookBehind = pov 3 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputGas2 = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 13] name = Nascar Pro II InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 4 InputLookBehind = button 6 InputShiftUp = button 0 InputShiftDown = button 1 InputCallBackUp = key SC_U InputCallRoadBlock = button 7 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 14] name = Gravis Xterminator Digital Gamepad (GamePort) InputRight = axis 1 InputLeft = axis 0 InputGas = axis 9 InputBrake = axis 8 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 2 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 15] name = Gravis Xterminator Force InputRight = axis 1 InputLeft = axis 0 InputGas = axis 5 InputBrake = axis 4 InputHandBrake = button 0 InputCycleCamera = key SC_C InputHorn = button 1 InputReset = button 2 InputLookBehind = key SC_B InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 16] name = Microsoft SideWinder game pad InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 8 InputReset = button 9 InputLookBehind = button 4 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 5 InputCallCopter = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 17] name = Logitech WingMan RumblePad USB InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 8 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 18] name = Microsoft SideWinder Freestyle Pro InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 9 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 19] name = PSX/USB Pad InputRight = axis 1 InputLeft = axis 0 InputGas = button 2 InputBrake = button 3 InputHandBrake = button 1 InputCycleCamera = button 0 InputHorn = button 11 InputReset = button 9 InputLookBehind = button 6 InputShiftUp = button 5 InputShiftDown = button 4 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 20] name = Logitech WingMan Formula GP InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 2 InputLookBehind = button 4 InputShiftUp = button 1 InputShiftDown = button 0 InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 21] name = Logitech WingMan Formula Force GP USB InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 2 InputLookBehind = button 4 InputShiftUp = button 1 InputShiftDown = button 0 InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 22] name = Microsoft SideWinder Precision Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 9 InputLookBehind = button 4 InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 23] name = Gravis GamePad Pro (GamePort) InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 8 InputLookBehind = button 9 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 4 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 24] name = ThrustMaster NASCAR Charger (WDM) InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 0 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 2 InputLookBehind = button 1 InputShiftUp = button 5 InputShiftDown = button 4 InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 25] name = Eliminator Aftershock InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 5 InputCycleCamera = button 8 InputHorn = button 1 InputReset = button 4 InputLookBehind = axis 8 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 0 InputCallRoadBlock = button 3 InputCallCopter = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 26] name = Gravis Eliminator AfterShock InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 5 InputCycleCamera = button 8 InputHorn = button 1 InputReset = button 4 InputLookBehind = axis 8 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 0 InputCallRoadBlock = button 3 InputCallCopter = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 27] name = Microsoft Sidewinder Force Feedback Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 3 InputReset = button 9 InputLookBehind = button 4 InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 28] name = Gravis Eliminator GamePad Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 8 InputLookBehind = button 9 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 4 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 29] name = Eliminator GamePad Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 8 InputLookBehind = button 9 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 4 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 30] name = Gravis GamePad Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 8 InputLookBehind = button 9 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 4 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 31] name = Gravis Stinger InputRight = axis 1 InputLeft = axis 0 InputGas = button 1 InputBrake = button 0 InputHandBrake = button 5 InputCycleCamera = key SC_C InputHorn = button 2 InputReset = button 8 InputLookBehind = button 9 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 4 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 32] name = Gravis Xterminator Digital Gamepad InputRight = axis 1 InputLeft = axis 0 InputGas = axis 9 InputBrake = axis 8 InputHandBrake = button 0 InputCycleCamera = pov 2 InputHorn = button 1 InputReset = button 2 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 33] name = Nostromo n45 Dual Analog Gamepad InputRight = axis 1 InputLeft = axis 0 InputGas = axis 4 InputBrake = axis 5 InputHandBrake = button 6 InputCycleCamera = button 0 InputHorn = button 12 InputReset = button 4 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 5 InputCallBackUp = button 1 InputCallRoadBlock = button 2 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 34] name = Gravis Xterminator Dual Control (Gameport) InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 5 InputCycleCamera = button 6 InputHorn = button 3 InputReset = button 4 InputLookBehind = pov 3 InputShiftUp = axis 4 InputShiftDown = axis 5 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 35] name = Gravis Xterminator Dual Control InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 5 InputCycleCamera = button 6 InputHorn = button 3 InputReset = button 4 InputLookBehind = pov 3 InputShiftUp = axis 4 InputShiftDown = axis 5 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 36] name = Destroyer Tiltpad InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 0 InputCycleCamera = key SC_C InputHorn = button 1 InputReset = button 2 InputLookBehind = button 3 InputShiftUp = button 5 InputShiftDown = button 4 InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_ [joystick 37] name = Microsoft SideWinder game pad pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 3 InputCycleCamera = key SC_C InputHorn = button 8 InputReset = button 9 InputLookBehind = button 4 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = key SC_U InputCallRoadBlock = button 5 InputCallCopter = button 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 38] name = 4 axis 16 button joystick InputRight = axis 1 InputLeft = axis 0 InputGas = axis 6 InputBrake = axis 7 InputHandBrake = button 7 InputCycleCamera = button 9 InputHorn = button 10 InputReset = button 8 InputLookBehind = button 0 InputShiftUp = button 5 InputShiftDown = button 4 InputCallBackUp = button 15 InputCallRoadBlock = button 12 InputCallCopter = button 13 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 39] name = AxisPad InputRight = axis 1 InputLeft = axis 0 InputGas = axis 4 InputBrake = axis 5 InputHandBrake = button 5 InputCycleCamera = button 2 InputHorn = button 8 InputReset = button 4 InputLookBehind = pov 3 InputShiftUp = button 7 InputShiftDown = button 6 InputCallBackUp = button 0 InputCallRoadBlock = button 1 InputCallCopter = button 3 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 40] name = ACT LABS Force RS InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 6 InputCycleCamera = button 2 InputHorn = button 8 InputReset = button 4 InputLookBehind = button 3 InputShiftUp = button 1 InputShiftDown = button 0 InputCallBackUp = pov 0 InputCallRoadBlock = pov 1 InputCallCopter = pov 2 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 41] name = Microsoft SideWinder 3D Pro InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 3 InputLookBehind = key SC_B InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 42] name = Microsoft SideWinder Precision 2 InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 3 InputLookBehind = key SC_B InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 43] name = Microsoft SideWinder Force Feedback 2 InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 3 InputLookBehind = key SC_B InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 44] name = SideWinder Joystick InputRight = axis 1 InputLeft = axis 0 InputGas = button 0 InputBrake = button 1 InputHandBrake = button 2 InputCycleCamera = key SC_C InputHorn = button 4 InputReset = button 3 InputLookBehind = key SC_B InputShiftUp = pov 3 InputShiftDown = pov 2 InputCallBackUp = button 5 InputCallRoadBlock = button 6 InputCallCopter = button 7 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 45] name = thrustmaster force feedback racing wheel InputRight = axis 1 InputLeft = axis 0 InputGas = axis 3 InputBrake = axis 2 InputBrake2 = button 0 InputCycleCamera = button 1 InputHandBrake = button 2 InputGas2 = button 3 InputHorn = button 4 InputLookBehind = button 5 InputShiftUp = button 6 InputShiftDown = button 7 InputReset = key SC_R InputCallBackUp = key SC_U InputCallRoadBlock = key SC_J InputCallCopter = key SC_N InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 46] name = Microsoft SideWinder Force Feedback Wheel InputRight = axis 1 InputLeft = axis 0 InputGas = axis 2 InputBrake = axis 3 InputHandBrake = button 0 InputCycleCamera = key SC_C InputHorn = button 1 InputReset = button 2 InputShiftUp = button 7 InputShiftDown = button 6 InputLookBehind = key SC_B InputCallBackUp = button 3 InputCallRoadBlock = button 4 InputCallCopter = button 5 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6 [joystick 47] name = Wireless Controller InputRight = axis 1 InputLeft = axis 0 InputGas = axis 9 InputBrake = axis 8 InputHandBrake = button 1 InputCycleCamera = button 3 InputReset = button 13 InputHorn = button 2 InputShiftUp = button 5 InputShiftDown = button 4 InputLookBehind = button 0 InputCallBackUp = pov 0 InputCallRoadBlock = pov 2 InputCallCopter = pov 1 InputLookLeft = key SC_COMMA InputLookRight = key SC_PERIOD InputGear_Reverse =.key SC_MINUS InputGear_Neutral = key SC_O InputGear_1 = key SC_1 InputGear_2 = key SC_2 InputGear_3 = key SC_3 InputGear_4 = key SC_4 InputGear_5 = key SC_5 InputGear_6 = key SC_6